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  1. Interface
  2. Properties Panel
  3. Character Tab

Extract Animation

PreviousIK SetupNextIK Inspector Tab

Last updated 2 years ago

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PixCap can extract an animation from a character and save it as an animation file for later use; apply the animation to other character models.

To get started, click on any bone of an animated character, access the Character tab, then click Extract animation.

Configure bones, if required, in the character's body, left hand and right hand. Select the Start frame and End frame. Click on Next to proceed to video preview, then click on Extract Animation to complete the extraction.

Your extracted animation will be listed in the Animation Files section of the My Files tab, in the Assets panel.