Inspector Tab
Set an asset's properties in the Inspector tab, found in the Properties panel.
Transforms
Select the 3D model and Transform it's Position, Rotation and Scale in the Inspector tab.
Camera
Switch between cameras.
Please see our Camera page for more information on how to add, setup and animate multiple cameras.
Environment Lighting
Set the color and intensity of the environment light.
Character Setting
Toggle the visibility of character bones.
Post Effects
Adjust the final output of your 3D design with these Post effects.
Tone Mapping
Tone mapping reduces the tonal values within an image to make them suitable to be viewed on a digital screen. For example, an HDR photo that has a 100,000:1 dynamic range needs to undergo tone mapping so that the tonal values fall between 1 and 255.
Vignette
Add a darker border at the periphery of images to intentionally highlight certain aspects of the image at the center.
Color Balance
Set values for Hue, Density and Saturation for Shadow, Midtone and Highlight.
Glow Effect
Set the intensity of the Glow Effect to enhance your 3D design.
Mirror to
To access Mirror tool, select any character bone and you will see the Bone settings in the Inspector tab. Our system automatically matches the opposite selected bone for you and with every editing action, it will copy all transforms to the other side when clicking on "Mirror to".
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